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- ---------------
- PC-Draft I (TM)
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-
- User Manual
-
- Version 1.01
-
- July 28, 1986
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- This program and documentation are being
- distributed as Shareware. This means that
- you may make copies for others to try. But,
- you may not sell it. Shareware software is
- supported by your becoming a registered
- user. Please read the introduction for
- further details.
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- (C) Copyright 1986 - All Rights reserved
-
- Michael Allen
- 19 South fifth Street
- St. Charles Illinois, 60174
- (312) 377-7320
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- -------
- LICENSE
- -------
-
-
-
- PC-Draft I IS COPYRIGHTED, ALL RIGHTS ARE RESERVED. AS SHAREWARE,
- PC-Draft I MAY BE COPIED AND SHARED WITH OTHERS. HOWEVER, TO
- PROTECT THE QUALITY OF THE DISTRIBUTION OF THIS PROGRAM AND TO
- SUPPORT FUTURE DEVELOPMENT CERTAIN LIMITATIONS APPLY.
-
- COPIES OF PC-Draft I MAY BE MADE FOR TRIAL USE BY OTHERS ON A
- PRIVATE NON-COMMERCIAL BASIS ONLY. PC-Draft I MAY NOT BE RE-SOLD
- UNDER ANY CONDITIONS. PC-Draft I MAY NOT BE DISTRIBUTED IN
- CONNECTION WITH ANY OTHER PRODUCT OR SERVICE.
-
- THE SHAREWARE RIGHT TO COPY DOES NOT APPLY TO THE REGISTERED USER
- PROGRAMS: PC-Draft II AND SLIDESHOW WHICH ARE SUBSTANTIALLY
- DIFFERENT PRODUCTS.
-
- THIS SOFTWARE WILL PERFORM AS DESCRIBED HEREIN ONLY IF PROPERLY
- APPLIED. OUR LIABILITY TO YOU IS LIMITED TO REPLACING THE
- SOFTWARE (FOR REGISTERED USERS). WE HAVE NO LIABILITY TO YOU FOR
- ANY DAMAGE OR LOSS, INCLUDING SPECIAL, INCIDENTAL, OR CONSEQUEN-
- TIAL, CAUSED BY THIS SOFTWARE, DIRECTLY OR INDIRECTLY.
-
- YOU AGREE TO THE TERMS OF THIS LICENSE BY YOUR DECISION TO USE
- THIS SOFTWARE.
-
-
-
-
-
-
- Table of contents
- -----------------
-
- Introduction . . . . . . . . . . . . . . . . . . . . . . . . 1
- Shareware . . . . . . . . . . . . . . . . . . . . . . 1
- What registered users get . . . . . . . . . . . . . . . 1
- System Requirements . . . . . . . . . . . . . . . . . . 2
- Terminology . . . . . . . . . . . . . . . . . . . . . . 3
- Installation . . . . . . . . . . . . . . . . . . . . . 3
- Printers . . . . . . . . . . . . . . . . . . . . . . . 3
- Files used . . . . . . . . . . . . . . . . . . . . . . 3
- File Names . . . . . . . . . . . . . . . . . . . . . . 3
-
- The Basics . . . . . . . . . . . . . . . . . . . . . . . . . 4
- Cursor Movement . . . . . . . . . . . . . . . . . . . . 4
- Using Cursor Increment . . . . . . . . . . . . . . . . 4
- Suspending Cursor Increment . . . . . . . . . . . . . . 5
- Changing Cursor Type . . . . . . . . . . . . . . . . . 5
- Menu Selections . . . . . . . . . . . . . . . . . . . . 5
- Display Menu Bar . . . . . . . . . . . . . . . . . . . 5
- The Drawing Area . . . . . . . . . . . . . . . . . . . 6
- Moving around the Drawing . . . . . . . . . . . . . . . 6
- Clearing the Screen . . . . . . . . . . . . . . . . . 6
- Saving Your Work . . . . . . . . . . . . . . . . . . . 6
- Ending PC-Draft . . . . . . . . . . . . . . . . . . . . 8
-
- Drawing Commands . . . . . . . . . . . . . . . . . . . . . . 8
- Line . . . . . . . . . . . . . . . . . . . . . . . . . 8
- Box . . . . . . . . . . . . . . . . . . . . . . . . . . 8
- Rectangle . . . . . . . . . . . . . . . . . . . . . . . 9
- Circle . . . . . . . . . . . . . . . . . . . . . . . . 9
- Paint . . . . . . . . . . . . . . . . . . . . . . . . . 9
- Home . . . . . . . . . . . . . . . . . . . . . . . . . 9
- Move . . . . . . . . . . . . . . . . . . . . . . . . . 9
- Text . . . . . . . . . . . . . . . . . . . . . . . . . 10
- Write (Graphic Font) . . . . . . . . . . . . . . . . . 10
- Object . . . . . . . . . . . . . . . . . . . . . . . . 10
- Drop Object . . . . . . . . . . . . . . . . . . . . . . 10
- Zoom . . . . . . . . . . . . . . . . . . . . . . . . . 11
- Transfer to Font . . . . . . . . . . . . . . . . . . . 11
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- Patterns . . . . . . . . . . . . . . . . . . . . . . . . . . 11
- Loading Patterns . . . . . . . . . . . . . . . . . . . 12
- Selecting Patterns . . . . . . . . . . . . . . . . . . 12
- Creating and changing Patterns . . . . . . . . . . . . 12
- Saving Patterns . . . . . . . . . . . . . . . . . . . . 12
-
- Objects . . . . . . . . . . . . . . . . . . . . . . . . . . 12
- Saving Objects . . . . . . . . . . . . . . . . . . . . 12
- Retrieving Objects . . . . . . . . . . . . . . . . . . 13
-
- Fonts . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
- Using Fonts . . . . . . . . . . . . . . . . . . . . . . 13
- Creating and changing Fonts . . . . . . . . . . . . . . 13
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- Saving Fonts . . . . . . . . . . . . . . . . . . . . . 14
-
- Graphic Macros . . . . . . . . . . . . . . . . . . . . . . . 14
- Using Macros . . . . . . . . . . . . . . . . . . . . . 15
- Creating Macros . . . . . . . . . . . . . . . . . . . . 15
- Suspend Cursor Increment . . . . . . . . . . . . . . . 15
- Relative [+/-] Cursor Increment . . . . . . . . . . . . 15
- .MAC file structure . . . . . . . . . . . . . . . . . . 15
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- Graphs . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
- Editing Points . . . . . . . . . . . . . . . . . . . . 16
- Saving Points . . . . . . . . . . . . . . . . . . . . . 16
- loading Points . . . . . . . . . . . . . . . . . . . . 17
- Graph Type . . . . . . . . . . . . . . . . . . . . . . 17
- Drawing graphs . . . . . . . . . . . . . . . . . . . . 17
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- Drawing Mode . . . . . . . . . . . . . . . . . . . . . . . . 17
-
- Printing . . . . . . . . . . . . . . . . . . . . . . . . . . 18
- Printer resolution modes . . . . . . . . . . . . . . . 18
- Print current screen window . . . . . . . . . . . . . . 19
- Print full drawing . . . . . . . . . . . . . . . . . . 19
- Print partial screen . . . . . . . . . . . . . . . . . 19
-
- Update History . . . . . . . . . . . . . . . . . . . . . . . 20
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- Introduction
- ------------
-
- PC-Draft I is a high resolution pixel oriented drawing and
- graphing utility, which is designed to facilitate a variety of
- drawing and drafting needs. With PC-Draft I you can produce
- drawings up to 1280 by 700 dots using IBM's color graphic adaptor
- high resolution graphics mode (640 x 200 dots per screen). Such a
- drawing will fill an 8-1/2 x 11 inch printed output (at 150 dots
- per inch resolution). Built-in functions allow you to draw
- circles, lines, boxes; draw bar, line and pie graphs; create
- patterns with which to fill areas; cut and paste objects and save
- objects to files for later use. You can record graphic keyboard
- macros saved in files for later playback and for animation
- effects. You can load and edit fonts. And you can print your
- drawings on Epson compatible graphic printers or HP Laserjet+
- printers.
-
- Shareware
-
- PC-Draft I is copyrighted. It is not a public domain program. It
- is being distributed as Shareware, which means that unmodified
- copies of the software and documentation may be freely copied and
- shared. We ask in return that should you find PC-Draft I to be
- useful, you become a registered user. You become registered by
- sending $45.00 + $5.00 for postage and handling to the address on
- the cover. Call (312) 377-7320 for quantity prices or to order
- with your VISA or Master Charge card. What do you get by becoming
- registered?
-
- What registered users get
-
- o The registered version of the software: PC-Draft II.
- PC-Draft II includes the following enhancements :
-
- - Drawing grids displayable at any spacing with
- optional "grid-lock".
- - A pop-up status panel showing x and y cursor
- position, position of the screen window in respect
- to the full drawing area, the current pattern, the
- current cursor increment value, and more.
- - New drawing commands including c[U]rve and
- r[E]verse.
- - Support for more printers.
- - Undo function.
-
- o A graphics presentation language called PIX which
- performs all PC-Draft II commands from a script you
- write without displaying any cursor or menu interac-
- tion. SlideShow allows you to create animated sequences
- of: loading screens, drawing forms and graphs and
- adding text and more.
-
- PC-Draft I v1.01 Page 1
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- o The latest additions to the Font, Macro, and Object
- libraries. These require too much disk space to
- distribute with the Shareware version. And, as a
- registered user you will be notified when new libraries
- become available.
-
- o A collection of drawings made with PC-Draft II which
- you can incorporate into you own work.
-
- o A typeset quality user manual profusely illustrated
- with drawings made with PC-Draft II and full of helpful
- tutorials.
-
- The shareware philosophy is to pay smaller amounts for well
- crafted and useful software from developers who cannot spend the
- millions of dollars on marketing necessary to compete with the
- large software development companies. You benefit by being able
- to try a wider variety of software products to find the ones that
- suit your particular purpose. And the trial is free. The share-
- ware developer benefits from being able to distribute his work to
- a wider audience than would be possible through normal channels.
-
- Your share of the responsibility for shareware to continue, and
- to support the development of more and better products is to
- distribute your shareware programs to others and become a
- registered user of those products you like and use.
-
-
-
- System Requirements
-
- PC-Draft I is compatible with the IBM PC, XT, and AT and "true
- compatible" microcomputers with at least 256k of memory and with
- MS-DOS or PC-DOS versions 2.0 or later. An IBM or compatible
- Color Graphics Display adapter is required. PC-Draft I performs
- direct access of the display buffer at address B8000 hex. PC-
- Draft I will not work with monochrome displays or foreign display
- interface boards such as Hercules.
-
- PC-Draft I is memory hungry. For the sake of speed, an entire bit
- mapped drawing is kept in memory, rather than being paged to and
- from disk. If you like to load lots of stay resident utilities,
- you better have a 512k machine, or unload them before running PC-
- Draft I. The PC-Draft I program itself occupies about 85k. As
- you move the screen window to new portions of a large drawing
- more memory is allocated, 16k per screen. If you start with less
- than 128k available, you will surely get an error message: Out
- of memory!, then all you can do is save your drawing and quit PC-
- Draft I.
-
-
-
-
- PC-Draft I v1.01 Page 2
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- Terminology
-
- Brackets are used to indicate keystrokes. For instance: [Ctrl
- + PgUp] means to press the Control key and the Pg Up keys togeth-
- er. Whereas: [F3][P][S] means to press those keys in sequence.
- The four arrow keys on the numeric keypad are indicated as:
- [^][<][>][v]. Filenames are given in all uppercase such as:
- PATTERN1.PAT.
-
- Installation
-
- If you are using a hard disk, create a sub-directory for PC-Draft
- I with the following sub-directories: PAT, MAC, FON, OBJ, PIC,
- DWG.
-
- These sub-directory names correspond to the default filename
- extensions for the various files PC-Draft I uses and will help
- keep the things organized.
-
- If yours is a floppy based system, simply make a backup copy of
- the distribution floppy for use.
-
- If you have down loaded PC-Draft I from a bulletin board, de-ARC
- the files into sub-directories corresponding to their file
- extensions, ie: the .PAT files should be placed in the PAT sub-
- directory.
-
- The executable PC-Draft program consists of the main program: PC-
- Draft.COM and one overlay file: PC-Draft.000 for your particular
- printer.
-
- Printers
-
- The current version of PC-Draft I will work with two printers for
- graphics output; Epson dot matrix graphics compatible printers,
- and Hewlett Packard LaserJet+ laser printers. There are two
- files included with the file extension of .PRT. You must rename
- the appropriate file for your printer type to PC-Draft.000. For
- instance if yours is an Epson printer, rename EPSON.PRT to PC-
- Draft.000, and if you have a LaserJet+, rename HPLASER.PRT to PC-
- Draft.000.
-
- Files used
-
- The only necessary files used by PC-Draft are the main code file:
- PC-Draft.EXE and the printer driver overlay file: PC-Draft.000.
- all other files are optional.
-
- File Names
-
- The file naming conventions used are also optional. However, it
- is recommended that you follow them. When PC-Draft saves a file
-
- PC-Draft I v1.01 Page 3
-
-
-
-
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- of a particular type, say a font file for instance, it uses the
- appropriate filename extension unless you override it by entering
- a different extension. This helps prevent accidental data loss
- by overwriting files and by loading the wrong type of file.
-
- The default filename extensions are:
-
-
- Screen dump files: filename.PIC
- Drawing files: filename.DWG
- Pattern files: filename.PAT
- Font files: filename.FON
- Object files: filename.OBJ
- Macro files: filename.MAC
- Graph Point files: filename.PTS
-
- The Basics
- ----------
-
- To start PC-Draft, type the command: PC-DRAFT with the files PC-
- DRAFT.EXE and PC-DRAFT.000 on the currently logged drive. The
- Shareware notice will appear. Please read it, send us your money,
- then press any key to display the graphics screen.
-
- Cursor Movement
-
- The cursor will appear as a small cross in center screen. Press
- the cursor movement keys on the numeric keypad to move about the
- screen:
-
-
- [Home] [^] [PgUp]
- [<] [>]
- [End] [v] [PgDn]
-
- Initially, the cursor will move 8 dots for each key pressed.
-
- Using Cursor Increment
-
- The amount the cursor moves (in dots or pixels) is called the
- cursor increment.
-
- To change the cursor movement increment, enter a number (using
- the top row of number keys, or press Num Lock to use the numeric
- key pad keys). For instance, enter 24 to cause the cursor to
- move 24 dots for each cursor movement keystroke.
-
- You will quickly get into the habit of adjusting the cursor
- increment value to a larger number to quickly move to a new
- position on the screen, then to a smaller number (try 1) for
- detailed work.
-
-
- PC-Draft I v1.01 Page 4
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- Suspending Cursor Increment
-
- Pressing the [S] key Suspends the current cursor increment value,
- causing the cursor to move one dot at a time. Pressing [S] again
- restores the increment value. This allows you to quickly change
- from coarse to fine movements and is also useful when creating
- graphics keyboard macros as described below.
-
- Changing Cursor Type
-
- There are two cursor types. Initially, the cursor appears as a
- small cross. Press [K] ([K]ursor) to change the cursor to a full
- screen cross. This cursor type is helpful when positioning lines
- and objects in line with other elements in your drawing. Press
- [K] again to toggle between the two cursor types.
-
-
- Menu Selections
-
- Initially, the eight main menu selections are displayed across
- the top of the screen. To make a selection, press its correspond-
- ing function key. For instance, press [F1] to display the pop-up
- Draw functions menu.
-
- With the pop-up menu displayed you may now:
-
- 1. Press the Escape key: [Esc], to exit from a menu
- without making a choice.
-
- 2. Select a choice from the menu by:
-
- a. press the [L]etter in brackets for your choice.
- b. use the arrow keys: [^] and [v] to move the arrow
- cursor to point to your choice. Then press
- [Enter] to make your selection.
-
- For example; press [F2], then press [B] for the [B]ox command,
- then press [Enter]. The Draw menu will disappear. Now, move the
- cursor with the arrow keys. A box will form with its diagonal
- corners determined by the original cursor position and the
- opposing current cursor position. When you are satisfied with
- the final position of the box, press [Enter] to complete the
- [B]ox command.
-
- Most of the other menus work the same, press the function key,
- then up and down arrows, then [Enter].
-
- Display Menu Bar
-
- By pressing the [F1] key, you can pop-off the menu bar to allow
- full screen drawing. When you press [F1] again, the menu bar
-
-
- PC-Draft I v1.01 Page 5
-
-
-
-
-
- will pop-up again. The drawing obscured by the menu, will be
- untouched, but inaccessible, until you pop-off the menu.
-
- The Drawing Area
-
- One screen represents 640 pixels or dots horizontally, and 200
- dots vertically (with the menu bar popped-off). All drawing
- operations are confined to this screen area. You can draw a line
- to the screen edge only. However, the full drawing area avail-
- able to PC-Draft is 1280 dots wide by 700 dots vertically.
- visualize the monitor screen as a window positioned over a larger
- drawing area. You can move this window up, down, left and right
- to reach all parts of the drawing. The full drawing size is two
- screens wide, and three and one half screens high.
-
-
- Moving around the Drawing
-
- To move the screen window down on the larger drawing, press the
- [Ctrl + PgDn] keys together.
-
- The screen moves one half screen width for each window movement.
-
- To move up, press [Ctrl + PgUp].
-
- [Ctrl + >] moves right, and
-
- [Ctrl + <] moves left.
-
- When you reach the edge of the drawing area, you'll know it
- (beep).
-
- Clearing the Screen
-
- To clear the current screen window (not the whole drawing), press
- the [F9] key. A warning pop-up will ask if you're sure. Press
- the [Y] key for [Y]es, if you are.
-
- Saving Your Work
-
- Once enough of your masterpiece is constructed to make you
- nervous about losing your work, you should save it to a file on
- disk. You can save the current screen window to a .PIC file or
- you can save the entire drawing to a .DWG file.
-
- 1. Press the [F3] key to pop-up the File menu.
-
- 2. Select [S]creen to save just the current screen window
- (just what is currently displayed).
-
- Or, select [D]rawing to save your drawing that may
- consist of several screens worth. (Only those screens
-
- PC-Draft I v1.01 Page 6
-
-
-
-
-
- that you have visited will be saved. If you have not
- moved from the initial screen window, the drawing file
- will be the same size as a screen ".PIC" file.)
-
- 3. Then, select the operation from the next pop-up:
-
- [S]ave.
-
- 4. Then, enter a filename in the next pop-up. Enter any
- valid DOS file path specification, including drive and
- sub-directories unless you want to save the file on the
- currently logged drive and path.
-
- You need not enter a filename extension. PC-Draft will
- automatically add the appropriate extension for you if
- you leave it off. Simply enter a filename such as:
- "DRAWING1" or "A:SUBDIR1\DRAWING1"
-
- PC-Draft will save your drawing as: DRAWING1.DWG (or:
- DRAWING1.PIC if you selected to save the screen).
- (See note below for directory searches.)
-
- 5. Press [Enter] to complete the operation.
-
-
- Once you've done this a few times, the operation of saving and
- retrieving screen and drawing files should become easy, intuitive
- and obvious with the help of the pop-up prompts. The method is
- the same for other file operations such as saving and retrieving
- patterns, fonts, objects.
-
- When entering a filename for any file operation, you can obtain a
- directory search by pressing either the up or down arrow keys [^]
- or [v]. Any existing files with extensions that match the current
- default will be displayed in the file path name window. For
- example, when you are retrieving a screen file, press the [^] key
- in response to the filename prompt, the name of the first file
- with a .PIC extension will be shown. Press the [^] to show the
- next (if any) .PIC file, and so on. When the file you want to
- retrieve is shown, press [Enter] to retrieve it.
-
- To search the directory other than the current one, enter the DOS
- path information, for instance to refer to the directory contain-
- ing pattern files, enter: "FON\", then press [^] or [v].
-
- Other useful keys to use when entering filenames:
-
- [<] and [>] move the cursor non-destructively.
-
- Backspace [<-] moves left destructively.
-
-
-
- PC-Draft I v1.01 Page 7
-
-
-
-
-
- The [End] key clears the field from the cursor position to
- the end.
-
- The [Esc] key restores the field to its original contents.
-
- Ending PC-Draft
-
- Press [F10] to exit PC-Draft. If you have made changes to your
- drawing but not saved it yet, a warning pop-up will ask if you
- want to. Similarly, changes to the current font, pattern and/or
- graph point values, will be checked and you will be warned before
- actually exiting to DOS. If everything is safetly saved, when you
- press [F10] you will immediately be returned to the DOS prompt.
-
-
- Drawing Commands
- ----------------
-
- The basic drawing operations can be specified in two ways. You
- can press [F2] to choose from the Draw menu, or you can press the
- mnemonic character associated with the command. For example to
- select the line command either press [F2][v][v][v][Enter] or
- [F2][L][Enter] or simply press [L].
-
- Most drawing operations follow the same sequence of operations:
-
- 1. Position the cursor to a starting anchor point.
- 2. Select the drawing command.
- 3. Move the cursor to the desired ending point.
- 4. Press any key other than cursor movement or numeric to
- complete the operation.
-
- Remember, at any time while moving the cursor, you can fine tune
- cursor movement or speed up cursor movement by pressing the
- numeric keys to change the current cursor increment. Also you
- can press the [S] key to [S]uspend the cursor increment for fine
- work.
-
- Line
-
- 1. Move the cursor to one end of the future line.
- 2. Press [L] to start the line.
- 3. Move the cursor to the other end.
- 4. Press [Enter].
-
- I think you get the idea.
-
- Box
-
- Press [B] to begin the [B]ox command. The starting position is
- one corner of the box, the ending cursor position is the opposite
- corner.
-
- PC-Draft I v1.01 Page 8
-
-
-
-
-
-
- Rectangle
-
- This is similar to [B]ox, but the rectangle is filled with the
- current fill pattern. The [R]ectangle command is useful for
- erasing areas of the drawing, by selecting a completely blank
- pattern as the current fill (and the [R]eplace drawing mode).
-
- Circle
-
- Press [C] to draw a circle. The starting position is the center
- of the circle. Move the cursor outward to establish
- the diameter and press [Enter].
-
- Paint
-
- Position the cursor within a bounded area on the screen. Press
- [P] to [P]aint the area with the current fill pattern. See below
- for how to select and edit patterns. Note that the selected area
- must be tightly bounded by white dots. A single missing dot
- provides an escape route for the pattern to fill adjacent areas.
-
- Home
-
- Press [H] to move the cursor to center screen.
-
- Move
-
- Pressing [M] will pop-up a prompt box asking for a screen window
- number. You can enter a number from 1 to 28 to directly move the
- display window to a new area of the larger drawing.
-
- The full drawing is logically divided into 28 sections. Each
- section represents one forth of one screen's area.
-
-
- +----+----+
- Initial | 1 | 2 | +----+----+
- Screen ---> +----+----+ | 3 | 4 |
- Window | 5 | 6 | +----+----+
- +----+----+ | 7 | 8 |
- +----+----+----+----+
- | 9 | 10 | 11 | 12 |
- +----+----+----+----+
- | 13 | 14 | 15 | 16 |
- +----+----+----+----+
- | 17 | 18 | 19 | 20 |
- +----+----+----+----+
- | 21 | 22 | 23 | 24 |
- +----+----+----+----+
- | 25 | 26 | 27 | 28 |
- +----+----+----+----+
-
- PC-Draft I v1.01 Page 9
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-
-
-
-
-
- When PC-Draft is first started, drawing sections 1, 2, 5 and 6
- are displayed. To move the screen window to the bottom right of
- the drawing area; press [M] and enter 23 to display drawing
- sections 23, 24, 27 and 28.
-
- Text
-
- To add text to your drawing, position the cursor and press [T] to
- enter [T]ext mode. The cursor will become an underline and what
- you type next will be shown using the built-in IBM graphics font.
- You can use backspace and the [<] and [>] arrow keys for simple
- editing. To exit text mode, press [Enter]. Note that this mode
- always positions the text on an 8 dot boundary both vertically
- and horizontally. To position the text between this 8 dot grid,
- first type the text, then exit text mode and use the [O]bject and
- [D]rop commands to move it to a new location.
-
- Write (Graphic Font)
-
- Pressing [W] places you in [W]rite mode. The cursor changes to a
- box the size of the currently loaded graphics font. When first
- started PC-Draft does not have a font loaded. To experiment with
- [W]rite mode, press [F3][F][R] to retrieve a font. In the
- filename pop-up prompt box enter: FON\EURO and press [Enter]. The
- eurostyle font will be loaded from the font sub-directory: FON.
- Now enter [W]rite mode. You can move the box cursor with the
- arrow keys and enter text in your drawing.
-
- Object
-
- By Object, we mean a portion of the drawing, a bit mapped image.
- The [O]bject command allows you to grab an area of the drawing
- from within the current screen window. Once you have grabbed an
- area, you've got an object which can then be [D]ropped (re-drawn)
- in a new position. Also objects can be saved in a file (.OBJ
- files) to create a library of objects. And, of course, object
- files can be retrieved to be added to other drawings.
-
- This command works like the [B]ox command. Position the cursor to
- one corner of the area to be grabbed. Press [O]. Then move the
- cursor to the opposite corner of the area and press [Enter] to
- grab it.
-
- Drop Object
-
- When you have an Object currently in memory either by using the
- [O]bject command or by retrieving it from an ,OBJ file, you use
- the [D]rop command to re-draw the object in the current drawing.
-
- When you press [D], the cursor takes the form of a box the size
-
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- PC-Draft I v1.01 Page 10
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- of the current object. Move the box to the position in your
- drawing where you want the image and press [Enter].
-
-
- Zoom
-
- [Z]oom allows you to edit a portion of your drawing at the pixel
- level more easily by enlarging the dots. Position the cursor in
- the center of the area to zoom and press [Z]. When the box
- appears, you can move the cursor with the arrow keys. The [F9]
- key lets you cycle through three drawing modes:
-
- o Press [F9] once to draw pixels as you move.
- o Press [F9] again to erase as you move.
- o Press [F9] again and you are back to the original
- state, no change will be made as you move the cursor.
-
- While in Zoom mode these function keys perform new functions:
-
- [F1] shifts the zoomed image left one pixel.
- [F2] shifts the zoomed image right.
- [F3] fills the zoomed area (all white).
- [F4] clears the zoomed area (all black).
- [F5] reverses each pixel in the zoomed area.
- [F8] will print the screen with the zoom window.
-
- Transfer to Font
-
- This command ([X]fer) is like the [O]bject command. With [X]fer,
- you grab an area of the drawing to be copied to a specific
- character in the current graphics font. When you pares [X], the
- cursor becomes a box the size of the current font. Move the box
- to the image to be grabbed and press the key for the character to
- copy to. For example, to grab an image to use for the A charac-
- ter, press [A]. You can then move to another area and grab again
- for another character. Press [Enter] to exit this mode.
-
- Note that you cannot [X]fer to numeric characters (0 to 9),
- because these keys are used to change the cursor increment value.
- First [X]fer the image to another temporary character. Then use
- the font copy function: [F10] to copy from the temporary to the
- one you want.
-
-
- Patterns
- --------
-
- Patterns are created as 8 by 8 pixel grids which are repeated to
- fill areas.
-
- PC-Draft keeps 8 patterns resident in memory at a time which are
- used by the [R]ectangle and [P]aint commands to fill areas.
-
- PC-Draft I v1.01 Page 11
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-
-
- Patterns are stored in .PAT files in the PAT sub-directory. You
- can create your own patterns or edit those that come with PC-
- Draft.
- When first started, a default set of patterns is defined. Press
- [F4] to pop-up the current pattern list.
-
- Loading Patterns
-
- Press the sequence: [F3][P][R] for "File menu, [P]atterns,
- [R]etrieve". Then in the filename prompt box, enter: [PAT\], then
- press [^] or [v] to step through the directory of patterns. Press
- [Enter] to retrieve a pattern.
-
- Selecting Patterns
-
- Press [F4] to display the list of current patterns. Either press
- the number of the pattern you want, or move the arrow cursor to
- point to it, then press [Enter] to make it the current pattern.
-
- Creating and changing Patterns
-
- Once you have selected a pattern as "current", return to the
- pattern pop-up by pressing [F4], then press [E] to edit the
- current pattern. Within the pattern editing box, you will see
- happy faces representing pixels that are "on". The cursor
- position is shown as a single dot when over an "off" pixel and as
- a solid face when over an "on" pixel.
-
- You can move with the arrow keys and toggle pixels on and off
- with the space bar.
-
- Saving Patterns
-
- If you create your own patterns, you must save them in a .PAT
- file. Press [F3][P][S] for: "File menu, [P]atterns, [S]ave".
- Enter a filename (no extension, PC-Draft will add .PAT as the
- default extension).
-
-
- Objects
- -------
-
- Above we discussed Objects and how to grab an area of the drawing
- as an object that could be saved and [D]ropped in new positions.
-
- Saving Objects
-
- To save your current object (after you have performed an [O]bject
- command), press [F3][O][S] for: "File menu, [O]bject, [S]ave".
- Then enter a filename (PC-Draft will add the default .OBJ
- filename extension).
-
-
- PC-Draft I v1.01 Page 12
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-
-
- Retrieving Objects
-
- PC-Draft comes with several example object files in the OBJ
- sub-directory. Press [F3][O][R] to retrieve an object. In the
- filename prompt box enter: [OBJ\] and press [^] or [v] to step
- through the object directory. Press [Enter] to retrieve.
-
-
- Fonts
- -----
-
- With PC-Draft you can load, edit and create a variety of fonts.
- Each font is stored as a file with a .FON extension. Fonts may
- consist of characters or may be all symbols.
-
- Using Fonts
-
- You can load an existing font by pressing: [F3][F][R] for: "File
- menu, [F]ont, [R]etrieve". In the filename prompt box, enter:
- "FON\" and press [^] or [v] to step through the font directory.
- Press [Enter] to retrieve.
-
- Once you have loaded a font, when you press [W] (for [W]rite) the
- cursor becomes a box the size of the font. Some fonts contain
- only a subset of alphabet. So, if nothing happens when you try to
- type a character in [W]rite mode, perhaps the current font has no
- character defined for that key. Try uppercase. To leave [W]rite
- mode, press [Enter] or [Esc].
-
- Creating and changing Fonts
-
- Press [F6] to pop-up the font editing window. You will see the
- filename of the current font on the top line followed by the
- current key shown in brackets (also on the top line). The current
- range of characters in the current font is shown on the next two
- lines in the window as, for instance: "START: A", "END: Z". This
- means that this font contains a character for each keyboard
- character between uppercase A to Z. It is important to make the
- distinction between font characters and keyboard characters. With
- some fonts loaded, for example, pressing the [A] key may draw an
- Apple rather than an 'A'.
-
- Also shown at the top of the font window is the current font's
- height and width. These are expressed in pixels. The maximum
- character height is 32 pixels. The maximum width is 48.
-
- Warning: you should not change the height and width of an
- existing font. Set these values only when you are creating a new
- font.
-
- The "SPACE:" field indicates the amount of space needed for the
- particular character currently displayed. By varying this from
-
- PC-Draft I v1.01 Page 13
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- character to character, you can create proportionally spaced
- fonts. For instance, in a font whose size is 32 dots high by 24
- dots wide, the 'I' character may need 8 dots of space, while the
- 'M' character would need 24 dots.
-
- When you press any character key that falls within the range of
- the current font, that character will be displayed for editing.
- You can move the cursor with the arrow keys. Similar to the
- [Z]oom command discussed above, the [F9] keys controls the
- editing of pixels:
-
- o Press [F9] once to draw pixels as you move.
- o Press [F9] again to erase as you move.
- o Press [F9] again and your back to the original state,
- no change will be made as you move the cursor.
-
- The usage of the other function keys is shown in the Font window:
-
- [F1] Shifts the current character left one pixel.
- [F2] Shifts it right.
- [F3] Fills the entire character.
- [F4] Clears it.
- [F5] Reverses each pixel.
- [F6] Allows you to change the character size of the
- font and/or the space for the current character.
- [F7] Allows you to change the range of characters
- included in this font.
- [F8] Prints the screen, including the font window.
- [F9] Toggles the setting or clearing of pixels.
- [F10] Allows you to copy the image from another charac-
- ter to the current one.
-
-
- Note that you can copy images drawn on the regular drawing area
- into specified characters in the font with the [X]fer command
- described in the Drawing Commands section above.
-
- Saving Fonts
-
- To save a font, press: [F3][F][S] for "File menu, [F]ont,
- [S]ave". And enter a filename. PC-Draft will automatically add
- the .FON file extension.
-
-
- Graphic Macros
- --------------
-
- This feature of PC-Draft provides a way to store a sequence of
- keystrokes in a .MAC file for later playback. This is another way
- to create a library of images. MAC files are stored as normal
- ASCII text files and can be edited by your favorite text editor.
-
-
- PC-Draft I v1.01 Page 14
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-
- As well as a way of saving drawing commands, macros can be used
- to provide a variety of interesting animation effects.
-
- Using Macros
-
- To start the playback of a macro (for example use one of the
- samples supplied with PC-Draft), press [F3][M][R] and in the
- filename prompt box enter: [MAC\] and press [^] or [v] to step
- through the MAC directory. Press [Enter] to start. The sequence
- of keystrokes stored in the selected macro file will be immedi-
- ately played back.
-
- By changing the current cursor increment value, and then replay-
- ing the macro, you can redraw a given shape larger or smaller (as
- long as the cursor increment value was not changed within the
- macro itself).
-
- Creating Macros
-
- To start creating a new macro, press [F3][M][S], and enter a
- filename. When you press [Enter] to return to the drawing screen,
- each keystroke from that point on will be recorded and saved in
- the specified file.
-
- To end the recording of keys, press [%] (the percent symbol key).
- The .MAC file will be closed. You can then replay the macro in
- different positions, and with different cursor increment values.
-
- Suspend Cursor Increment
-
- It is useful to be able to move one pixel at a time within a
- macro without actually changing the cursor increment value so
- that the macro can be replayed for different sized objects. This
- can be accomplished with the [S]uspend command to temporarily
- cause the cursor to move one dot at a time.
-
- Relative [+/-] Cursor Increment
-
- Similarly, you can use the [+] and [-] keys to increment and
- decrement the cursor increment value to make changes relative to
- the value in effect when the macro is started.
-
-
- .MAC file structure
-
- Macro files are created as standard ASCII text files and may be
- edited with your ASCII text editor (even EDLIN!). .MAC files
- simply consist of each keystroke as entered during their
- creation. Control keys are represented by their keyboard scan
- value as an ASCII character preceeded by a "^" character.
-
-
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- PC-Draft I v1.01 Page 15
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- The common PC-Draft keystrokes are as follows:
-
- [F1] = ^; [^] = ^H [Ctrl + PgUp] = ^(value 132)
- [F2] = ^< [v] = ^P [Ctrl + PgDn] = ^v
- [F3] = ^= [<] = ^K [Ctrl + <] = ^s
- [F4] = ^> [>] = ^M [Ctrl + >] = ^t
- [F5] = ^? [Home] = ^G
- [F6] = ^@ [End] = ^O [Enter] = ^m
- [F7] = ^A [PgUp] = ^I
- [F8] = ^B [PgDn] = ^Q
- [F9] = ^C
- [F10] = ^D
-
- For example the shadow box macro: SHADOW.MAC is:
-
- B^Q^M^M^M^HS^P^P^P^P^MR^M^M^M^M^M^MS^PR^K^K^K^KS^H^H^HS^H%
-
- Note that the macro file must end with the "%" terminator
- character.
-
-
- Graphs
- ------
-
- PC-Draft's graphing function allows you to automatically create
- line, bar and pie charts. While this function is not as sophisti-
- cated as you might find in business graphics programs dedicated
- to that purpose, PC-Draft provides the means to enhance your
- graphs with labels, pattern fills, etc. in a much more flexible
- and free form way. You are the artist. PC-Draft is the tool.
-
- Creating graphs involves three steps:
-
- 1. Enter a set of value pairs (for X and Y graph axis).
- 2. Select the type of graph: Bar, Line, Points, or Pie.
- 3. Draw the graph (similar to the [B]ox command or the
- [C]ircle command for pie charts).
-
- Editing Points
-
- Press [F7] to pop-up the graph menu. Then press [E] to edit
- points. Enter values for each element in your graph. Normally the
- values on the X axis would be equal for equally sized Bars in a
- Bar graph for example. So, enter a 1 for each element down the X
- column. The first X axis entry of zero signals the end. If your
- graph has 8 elements, the ninth entry in the X column should be
- zero. If your Y values are decimal, enter them without the
- decimal point. For instance, enter 12.34 as 1234, and then 56.00
- as 5600.
-
- Saving Points
-
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- PC-Draft I v1.01 Page 16
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- You can save your graph data to a .PTS file by pressing: [F7][S]
- and specifying a filename.
-
- loading Points
-
- Similarly, you load graph data with: [F7][L].
-
- Graph Type
-
- Specify the type of graph you want to draw by pressing [F7][T].
- Then select either [B]ox, [L]ine, [D]ots, or [P]ie.
-
- Drawing graphs
-
- Once you have entered or loaded point values and selected a graph
- type, you can draw your graph anywhere in your drawing. For graph
- types other than Pie, position the cursor at one corner of a
- rectangular area, press [G], then move the cursor to the opposite
- corner and press [Enter].
-
-
- PC-Draft automatically scales the graph to fill the rectangular
- area specified. To overlay two or more sets of graph point
- values:
-
- 1. Draw a bar graph for the first set of points.
- 2. Turn off the Graph s[C]ale by pressing: [F7][C] so that
- the scale indicator shows: [OFF]. This will cause PC-
- Draft to use the same scale established from the
- previous graph.
- 3. Load the second set of point values.
- 4. Select the drawing mode: [O]verlay (see below).
- 5. Draw the graph for the second set of points in the same
- location as the first.
-
- For the Pie graph type, move the cursor to the center of a
- circular area, press [G], and move the cursor outward to size the
- pie chart.
-
- Drawing Mode
-
- The drawing mode determine what happens pixel by pixel when you
- draw over existing (set) pixels. When first started PC-Draft is
- in [R]eplace drawing mode.
-
- To change drawing mode, press [F5] to pop-up the drawing mode
- menu. Then press the letter in brackets for the mode you want, or
- press [^] or [v] to move the pointer and press [Enter] to make
- your selection.
-
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- PC-Draft I v1.01 Page 17
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- The effect of each drawing mode is as follows:
-
- [R]eplace: The resulting pixel equals the drawing pixel.
-
- [O]verlay: The resulting pixel is changed only if the
- drawing pixel is "on".
-
- [T]ransparent: The resulting Pixel is made the opposite of
- the drawing pixel. This is "XOR" mode.
-
-
- Printing
- --------
- PC-Draft will print your drawing using either an Epson compatible
- dot matrix printer or a laser printer compatible with the Hewlett
- Packard LaserJet+. Before attempting to print be sure that you
- have renamed the appropriate printer driver file (.PRT filename
- extension) to: "PC-Draft.000", and that this file is available on
- the currently logged drive. This is an overlay file that will be
- loaded when you select the print function.
-
- You can print a portion of the current screen window, the whole
- screen or the entire drawing. The printing function is evoked by
- pressing the [F8] key. If you press [F8] with a pop-up menu "up",
- you will print the screen with the menu pop-up included. Other-
- wise, the menu bar will not be printed.
-
- Printer resolution modes
-
- Each printer has different graphics resolution modes. The current
- version of PC-Draft supports two modes for each printer support-
- ed.
-
- For Epson dot matrix compatible: [L]ow density mode prints at 120
- dots per inch (Esc "L" mode). [H]igh density mode (for FX+
- compatible printers only) prints at 144 dots per inch. The high
- density mode is best for round circles.
-
- For HP LaserJet+ compatible: [L]ow density mode prints at 150
- dots per inch. [H]igh density mode prints at 300 dots per inch.
- Both modes for both printers, print double the number of pixels
- vertically to more closely match the proportions of the screen,
- so that squares and circles are printed square and round.
-
- If your drawing is the equivalent of two screens wide, you should
- use the high density modes to fit on 8 1/2 inch wide paper.
-
- If you have a printer that you would like PC-Draft to support,
- please send a copy of the dot graphics section of your printer
- manual and we will supply you with a printer driver for your
- printer and add it to our collection.
-
-
- PC-Draft I v1.01 Page 18
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- Print current screen window
-
- Press [F8] to pop-up the print menu and select [S] for [S]creen.
- Then select a printer resolution mode: [H] for high density or
- [L] for low density.
-
- Print full drawing
-
- Press [F8] to pop-up the print menu and select [D] for [D]rawing.
- Then select the resolution mode.
-
- Print partial screen
-
- First position the cursor to one corner of a rectangular area of
- the screen to print. Press [F8] to pop-up the print menu and
- select [B] for [B]ox. After selecting the resolution mode, you
- then must position the cursor to the opposite corner of the area
- to print as if you were drawing a box. Press [Enter] to start
- printing.
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- PC-Draft I v1.01 Page 19
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- Update History
- --------------
-
- Version 1.01 07/28/86
-
- o Fixed the grab [O]bject command which sometimes malfunc-
- tioned for some x position starting point and x ending point
- combinations. The file structure of .OBJ files has been
- changed, so objects created with version 1.00 of PC-Draft I
- will not work with newer versions. If you have created your
- own objects with version 1.00, you must convert them to
- version 1.01 format:
-
- 1. With version 1.00 of PC-Draft I, create a .PIC file
- (screen image) with all the objects you have created.
- 2. Then load that .PIC image with the newer version of PC-
- Draft.
- 3. Re-capture the image of each object and save each one.
- The new .OBJ files will then be compatible.
-
- o The escape key now exits from the edit font [F6] screen and
- from the [Z]oom screeen.
-
- o The escape key lets you exit the [D]rop object command
- without re-drawing the object.
-
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- PC-Draft I v1.01 Page 20
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